piątek, 30 sierpnia 2013


As wikipedia says: There is no exact widely-accepted definition of what constitutes an "indie game". However, indie games generally share certain commonalities. Indie games are developed by individuals, small teams, or small independent companies. And, typically, indie games are smaller than mainstream titles.[10]

Indie game developers are generally not financially backed by video game publishers (as these are risk averse and prefer big budget games[11]) and usually have little to no budget available.[5][6][8][12][13] Being independent, indie developers do not have controlling interests[7] or creative limitations[6][14][8] and do not require publisher approval[5] as mainstream game developers usually do.[15] Design decisions are thus also not limited by the allocated budget.[14] Furthermore, smaller team sizes increase individual involvement.

Small teams, scope, and no creative restrictions have made indie games known for innovation, creativity, and artistic experimentation.[5][10][16][17][18][19][20] Developers limited in ability to create graphics can rely on gameplay innovation.[21] Both classic game genres and new gameplay innovation have been seen.[18] However, being "indie" does not imply that the game focuses on innovation.[10][22] In fact, many games attributed the "indie" label can be of poor quality and may not be made for profit.[8]

The indie game scene started on PCs, where it remains prominent. Indie games saw a rise via shareware distribution in the early 1990s.[20] However, as technology advanced, requirements and high user expectations made indie gaming less prominent.[20][28] Modern video games exceeded the ability of a single developer to produce.

Indie gaming industry has a constantly growing interest and popularity.[5][21] Indie industry saw a steep rise in the latter half of the 2000s decade.[21] The expansion of Internet allowed games to be distributed online moving beyond retail sales.[30] This allowed for both developers to publish[6][18][20][21] and players to download such games from platforms like Xbox Live Arcade,[6][19] Steam,[26] or OnLive.[31][32] Similarly, developers have access to tools like Adobe Flash.[21]
Like mainstream video game industry is comparable to mainstream film industry,[33] so is indie gaming industry comparable to independent film industry.[14][34][35] However game distribution is shifting towards online marketing.[34] For developers, online marketing is much more profitable[21] and more readily available than retail marketing. Although, distribution portals have been criticized for collecting a large portion the game revenue,[17] in 2008 a developer could earn around 17% of game's retail price and around 85% if sold digitally.[21] This also leads to appearance of more "risky" creative projects.[21] Furthermore, expansion of social web-sites have introduced gaming to casual gamers.[6] Nevertheless, there are few examples of games that have made large profits, and for many indie game-making serves as a career stepping stone, rather than a commercial opportunity.[30]
It is argued as to how prominent indie gaming currently is in video game industry.[17]

Most games are not widely known or successful and mainstream media attention remains with mainstream titles.[36][6] This can be attributed to the challenge of marketing for indie games. For developers with no prior history of success, getting attention to a game can be extremely difficult. [37] Indie games can be targeted at niche market. I think that indie games are great to play.



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